BL
-BlazeProject#EUW
TR1Last updated Jul 05, 09:55 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
UTILITY1 games
MIDDLE1 games
Recent matches
2
Win rate
%0
Avg KDA
0.89
Streak
Lose streak 2
Avg CS
33 (1.8/dk)
Avg. vision
34
Avg. damage
4545
Avg KP
%18
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 1.78 | 13 | 6778 | 63 | |
| 1 | %0 | 0 | 52 | 2312 | 5 |
Recent matches
Solo/DuoFlexARAMNormal
DefeatBlitzcrank · UTILITY
Ranked Solo/Duo · 38:29 · Jun 05, 09:18 PM
1/9/15
KDA 1.78
13
CS · 0.3/min
%36
KP
63
Vision
6,778
Damage
8,814
Gold
View details
Blue team53 kills · 82,169 gold
Red team45 kills · 77,487 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatKassadin · MIDDLE
Ranked Solo/Duo · 15:47 · Jun 05, 08:53 PM
0/4/0
KDA 0.00
52
CS · 3.3/min
%0
KP
5
Vision
2,312
Damage
3,433
Gold
View details
Blue team17 kills · 30,923 gold
Red team9 kills · 26,363 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.