BI
-BillyDMonkey#EUW
TR1Last updated Jul 02, 04:38 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY2 games
Recent matches
2
Win rate
%50
Avg KDA
11.79
Streak
Win streak 1
Avg CS
55 (2/dk)
Avg. vision
73
Avg. damage
18670
Avg KP
%57
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 22 | 61 | 20059 | 77 | |
| 1 | %0 | 1.58 | 49 | 17280 | 68 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Lux · UTILITY
Ranked Solo/Duo · 25:54 · Jul 02, 03:41 PM
2/1/20 KDA 22.0061 CS (2.4/dk)KP %5677 vision20059 damage8847 goldSpells 4/7Rune 8229
View details
Blue team39 kills · 60933 gold
Red team19 kills · 48003 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Senna · UTILITY
Ranked Solo/Duo · 30:39 · Jun 30, 03:15 PM
2/12/17 KDA 1.5849 CS (1.6/dk)KP %5868 vision17280 damage10064 goldSpells 4/14Rune 8437
View details
Blue team33 kills · 62351 gold
Red team49 kills · 73919 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
