BE
-Benchmarker#285
TR1Last updated Jun 26, 05:25 PM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
JUNGLE1 games
BOTTOM1 games
Recent matches
2
Win rate
%0
Avg KDA
1.52
Streak
Lose streak 2
Avg CS
183 (5.7/dk)
Avg. vision
20
Avg. damage
15709
Avg KP
%40
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %0 | 1.33 | 154 | 12411 | 26 | |
| 1 | %0 | 1.71 | 212 | 19006 | 13 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Skarner · JUNGLE
Ranked Flex · 35:13 · Feb 04, 10:16 PM
0/9/12 KDA 1.33154 CS (4.4/dk)KP %2926 vision12411 damage9934 goldSpells 4/11Rune 8437
View details
Blue team52 kills · 77006 gold
Red team41 kills · 69610 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Lucian · BOTTOM
Ranked Solo/Duo · 30:10 · Jan 22, 05:03 PM
3/7/9 KDA 1.71212 CS (7.0/dk)KP %5013 vision19006 damage12266 goldSpells 4/21Rune 8005
View details
Blue team24 kills · 54253 gold
Red team40 kills · 67170 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
