BE
-Beat#0589
TR1Last updated Jul 04, 08:12 AM
Solo/Duo-
Unranked
0 LP
Flex-
Unranked
0 LP
Role distribution
TOP1 games
UTILITY1 games
Recent matches
2
Win rate
%50
Avg KDA
2.24
Streak
Win streak 1
Avg CS
149 (4.9/dk)
Avg. vision
36
Avg. damage
15849
Avg KP
%36
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 3.2 | 243 | 23886 | 17 | |
| 1 | %0 | 1.29 | 55 | 7811 | 55 |
Recent matches
Solo/DuoFlexARAMNormal
VictoryMalzahar · TOP
Ranked Solo/Duo · 29:42 · Jul 02, 05:34 PM
9/5/7
KDA 3.20
243
CS · 8.2/min
%40
KP
17
Vision
23,886
Damage
14,356
Gold
View details
Blue team21 kills · 53,013 gold
Red team40 kills · 65,962 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
DefeatThresh · UTILITY
Ranked Solo/Duo · 34:01 · Jun 28, 06:20 PM
0/7/9
KDA 1.29
55
CS · 1.6/min
%32
KP
55
Vision
7,811
Damage
8,610
Gold
View details
Blue team28 kills · 67,618 gold
Red team31 kills · 66,987 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.