BA
-BadLifee#EUW
TR1Last updated Jun 22, 10:51 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY2 games
Recent matches
2
Win rate
%0
Avg KDA
2.39
Streak
Lose streak 2
Avg CS
40 (0.9/dk)
Avg. vision
104
Avg. damage
15264
Avg KP
%60
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 2 | %0 | 2.39 | 40 | 15264 | 104 |
Recent matches
Solo/DuoFlexARAMNormal

Defeat
Thresh · UTILITY
Ranked Solo/Duo · 48:47 · Jun 21, 04:39 PM
3/17/25 KDA 1.6546 CS (0.9/dk)KP %62113 vision17252 damage14018 goldSpells 4/14Rune 8465
View details
Blue team64 kills · 102719 gold
Red team45 kills · 98761 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Thresh · UTILITY
Ranked Flex · 35:30 · Jun 14, 02:10 PM
1/7/21 KDA 3.1433 CS (0.9/dk)KP %5895 vision13276 damage9844 goldSpells 4/14Rune 8351
View details
Blue team38 kills · 69065 gold
Red team32 kills · 73250 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.

