AZ
-Azog#EUWWW
TR1Last updated Jun 25, 09:44 AM
Solo/Duo
Unranked
0 LP
Flex
Unranked
0 LP
Role distribution
UTILITY1 games
MIDDLE1 games
Recent matches
2
Win rate
%50
Avg KDA
2.1
Streak
Win streak 1
Avg CS
146 (5/dk)
Avg. vision
46
Avg. damage
24955
Avg KP
%45
Champions
| Champion | Games | WR | KDA | CS | Damage | Vision |
|---|---|---|---|---|---|---|
| 1 | %100 | 2 | 57 | 29169 | 73 | |
| 1 | %0 | 2.2 | 235 | 20740 | 18 |
Recent matches
Solo/DuoFlexARAMNormal

Victory
Lux · UTILITY
Ranked Solo/Duo · 36:12 · Jun 24, 06:17 PM
2/9/16 KDA 2.0057 CS (1.6/dk)KP %4373 vision29169 damage10650 goldSpells 4/14Rune 8229
View details
Blue team42 kills · 74771 gold
Red team34 kills · 66308 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.

Defeat
Yone · MIDDLE
Ranked Solo/Duo · 27:55 · Jun 22, 05:49 PM
7/5/4 KDA 2.20235 CS (8.4/dk)KP %4818 vision20740 damage12313 goldSpells 4/14Rune 8008
View details
Blue team23 kills · 55936 gold
Red team33 kills · 60973 gold
Timeline events
Timeline data is unavailable, or the Riot API returned no events for this match.
Patterns
Repeated pattern analysis becomes more reliable as AI reports accumulate.
Low vision, early deaths, low CS, and objective fight participation signals are summarized here.
AI Analysis
The main button queues recent matches and identifies repeated mistakes. A match-card button analyzes only that match.
